
Today online computer gaming designers and the companies backing the designers to market their game and make sales have made some incredible developments. Many games in the past were stuck to the game console or computer they were designed for. Nintendo games like Mario could only be played on Nintendo, and Sega games like Sonic The Hedge Hog were only available on the Sega. It was a trapped market for many and you either needed to own both a Nintendo and a Sega or settle for the one you like the most.
Well, all that has changed!
It all began
mainly via the sports gaming niche. Everyone wanted to play FIFA and the games
console owners knew that in order to stay competitive, they would need to allow
the main sports gaming company EA Sports access to their code in order to
design their game to work on their system. Soon you were able to play nearly
all EA sports games such as FIFA soccer and NBA basketball no matter which
consoles you own. Obviously, PC owners at this time always had the privilege!
How Has Today’s
Online Gaming Market Adapted to Cater for The Masses?
According to a
well-known source in Malaysia that runs alive22
iOS download site, the market has changed
so much that they have had to allow games from multiple developers feature in
their online gaming sections. Live22 is
now an operator where people don’t have to play games from a single gaming
developer, which in fact adds diversity to the website’s gaming section and a
lot more appeal.
Today this is
the only way gaming companies can keep up in what is one of the world’s most
competitive markets. Now the choice is not about buying the console or device
that allows you to play the games you want, but instead, it is about the device
itself because all devices allow multiple gaming titles from a diverse array of
developers.
How Has This
Benefited The Gaming Market?
, Rather than
the dangers of the online gaming marketplace become a duopoly or even a
monopoly of gaming designers that control what is released and what isn’t
released, new gaming designers and developers have the chance to open their own
gaming design studios to release their own style of game.
Firstly, this
means the consumer now gets a fairer deal because obviously, the idea of a
competitive market is to give the consumer a wider selection with more styles
to choose from. When we say style, we mean adventure, action, kids, and many
other categories.
Secondly, we are
not going to be tied into the system such as the ones designed by Apple where
you are locked into extortionate prices just because everything is compatible
with only the brand you buy. This is exactly why so many people hail the
Android operating system because they have released the code as an open source
allowing any developer to design software and applications for devices that run
the Android operating system.
Now when you
imagine the online gaming is worth $135 billion according to Games
industry Biz, then you can imagine that there is enough room for all the
gaming companies to allow for multiple developers to feature on their
websites.
How Did The
Games Industry Adapt To Multiple Devices?
There have been
some amazing developments within the online gaming market since its inception,
which was quite obvious when the very first internet routers were being
introduced as dial-up modems into people’s home.
At first dial-up
modems connected to PC and laptops. Before this, the high-quality games we had
available were produced by companies such as Sega, Nintendo, and Sony amongst a
few other smaller players in the gaming industry. Most of the PC games were not
over great and were mostly Atari and Commodore Amiga games, which were actually
pretty good without being too contradictory. There was also the Spectrum style
games in which people were able to design their own game.
The issue with
all of these devices was that we were locked into their system. If you wanted
to play a game that was on one of these devices, in general, you would need to
physically own the device. As you can imagine it is pretty difficult or even
expensive to won a Sega, Nintendo, Sony PlayStation, Atari ST, Commodore Amiga
and every other system out there – lest we not forget the Nintendo Gameboy.
In order to
solve these issues what was needed was a way that developers could code their
games for multiple devices. That happened and we began to see the same games
like Medal of Honor appear on several different devices. This was OK but it
still did not give us the freedom to play whatever game we wanted because many
top titles like Sonic and Super Mario were still tied into their respective
games console creators.
Companies like
LIVE22 were at the forefront of solving this problem by speaking closely with
top developers like Asia Gaming
development studios, who have devised a system that means games can be
designed for multiple devices and operating systems and the distribution via a
central access system.
How Does
Centralized Gaming Work?
This is the game
changer for all of us. In fact, this has been the game changer for the entire
gaming industry. The internet means we are all connected to the World Wide Web.
Just to explain briefly, the internet is the physical system that we all
connect to and data is passed through. That data is passed from server to
server (computer to computer). Therefore all we need is the WWW to help us pass
this data through the huge and very intricate internet system.
All that was
needed was a central system where software designers could create several
versions of their game for multiple devices. Online gamers can connect to this
software area and the server they connect to looks at the device hardware
peripherals, the operating system, the speed of the WiFiconnection and so on.
The system can then send the best possible version of that game to the device
so the player gets the best possible player experience.
Now, this does
not work with game consoles as much but it has opened the doors to games
console creators to also allow developers to allow designers to create games
for their console. This is the knock effect of this type of technology.
Now just to
rewind slightly here to make sure you are not confused. The central server
system used to send the best possible version of a game according to the device
is only used as an online gaming system. This is because we connect to the game
and in the background, the servers that store and send the game to your device
is operated online. This does not work well with games consoles as such.
With games
consoles, you can still download games, but if you downloaded Medal of Honor
onto your PlayStation 5, you would not be able to play it on your PC. The
online system mentioned has not quite reached the games console market, but who
knows with blockchain technology now on the verge of breaking through into the
gaming industry who knows? Maybe we will see the games consoles designers
become more flexible.
Probably the
best take from all of this is that games consoles should be look over the
shoulders right now because the way online gaming is allowing this adaptive
technology to grow in strength has meant that an increasing number of people
would prefer to play on a device that allows them to play
games not just on their PC but also on their laptop, tablet, and smartphone.